Publisher: Xbox Game Studios. Franchise: Age of Empires. Share Embed. Before you attempt to install, please make sure that your system requirements meet or exceed the minimum specs for this content.
See all. Customer reviews. The actual movement of your forces on-screen couldn't be simpler, especially with the point-and-click interface and shortcut keys that, once learned, make manipulation of the many aspects of gameplay a breeze. The selection process of grouping like units together could be difficult but isn't, due to the intelligent visual depiction of groups that allow for a fast winnowing-out process. In fact, several methods are provided for selecting individual units as well and establishing a rallying point a flag that can be situated just about anywhere on the game map.
Speaking of grouping units together, the introduction to the game of a central bell-ringing option at the town hall is enormously helpful. With this handy tool, you can call the populace away from their daily jobs to garrison buildings or locations in order to fend off surprise attacks, especially when your military may be away from the town. You can gather the masses to conduct group healing, position them for protection safety in numbers or generally take stock of your population.
Once the crisis has passed, a simple second bell-ring will send them all back to work automatically. The technology tree in Age of Empires II: The Age of Kings, while not as exhaustive as the one in Civilization, is still formidable and won't likely disappoint anyone involved in a specific campaign or scenario.
The game comes with a marvelous fold-out reference chart that contains an incredible amount of information and is nearly priceless as an aid to keeping track of possible advancements by the individual 13 civilizations.
The chart unfolds to four panels, each filled front and back with indispensable data regarding each civilization's specific attributes.
Thank You,! Report Offensive Content. Select type of offense: Offensive: Sexually explicit or offensive language. Spam: Advertisements or commercial links. Disruptive posting: Flaming or offending other users. As before, the campaign games are strung together with a series of vignettes outlining the story in a "Meanwhile, back at the farm Unfortunately, the actors providing the voice-overs have once again all been hired from the Dick Van Dyke School of Crap Accents.
New campaign games are all well and good, but let's face it, they don't add that much longevity. Fortunately, Conquerors adds some spice to the standard single and multiplayer games by sprinkling in a mix of new races, units and technologies. One of Age Of Kings's strengths is that the civilisations are distinguished not just by different colour schemes and graphics, but also by the technologies and unit types available to them.
This is also the case with the five additional civilisations Aztecs, Huns, Koreans, Mayans, and Spanish that are included in Conquerors. Huns for example, on account of their being nomadic and preferring to sleep on their horses or with them, depending on their personal preferences , do not have the ability to build houses. Instead they begin each game with a pre-set limit to their total population.
The net result of these differences is that playing each civilisation is a unique experience, and you really do have to use your brain to take advantage of their strengths or overcome their weaknesses. Of the new civilisations, only the South American races are blessed with new graphics. What's really going to breathe new life into your multiplayer games though, are the new game types. King Of The Hill places a monument at the centre of the map and has the players ranged round the outside.
To win, all you have to do is capture the monument and hold it for years. Where can you run this program? Is there a better alternative? Not at all.